A 1v1 deck battler. 6 turns. 3 sectors. Choose your org structure.
Stack shields. Protect assets. One Charging Order negate at a time.
Grants, lobbying, and card advantage. Nonprofits never run out of resources.
Hoard capital early. Dynasty Mode doubles all Revenue for 2 turns.
One C-Corp placed on turn 3 doubles Revenue by turn 6. Time the QSBS clock.
CLT drops cost chains. Community Ownership makes your entities unkillable.